Sunday, November 16, 2014

Monster Kingdom 2 Guide Cheats - All Lightning Strategy Tips for Android iPhone Game



All Lightning Monsters in Monster Kingdom 2

Rom/Flash
Created long ago in a lab, Rom has since taken control of his destiny. Using his intellect, Rom has learned to thrive in Monster Kingdom - his machine gun helps too. Defeat is non-computable for Rom.

Skills

  • Reboot  
  • Chain Lightning  
  • Target Assist  
  • Power Surge (Flash)
Level Description Mana
Level 1 40% chance to remove each Enemy's Buffs (49% vs Water monsters). 10
Level 2 44% chance to remove each Enemy's Buffs (52% vs Water monsters). 21
Level 3 46% chance to remove each Enemy's Buffs (56% vs Water monsters). 32
Level 4 49% chance to remove each Enemy's Buffs (59% vs Water monsters). 43
Level 5 52% chance to remove each Enemy's Buffs (61% vs Water monsters). 54
Level 6 56% chance to remove each Enemy's Buffs (64% vs Water monsters). 65
Level 7 59% chance to remove each Enemy's Buffs (67% vs Water monsters). 76
Level 8 61% chance to remove each Enemy's Buffs (70% vs Water monsters). 87
Level 9 64% chance to remove each Enemy's Buffs (73% vs Water monsters). 98
Level 10 67% chance to remove each Enemy's Buffs (76% vs Water monsters). 109
Level 10 +1 70% chance to remove each Enemy's Buffs (79% vs Water monsters). 109
Level 10 +2 73% chance to remove each Enemy's Buffs (82% vs Water monsters). 109
Level 10 +3 76% chance to remove each Enemy's Buffs (85% vs Water monsters). 109
Level 10 +4 79% chance to remove each Enemy's Buffs (88% vs Water monsters). 109
Level 10 +5 82% chance to remove each Enemy's Buffs (91% vs Water monsters). 109
Level 10 +6 85% chance to remove each Enemy's Buffs (94% vs Water monsters). 109
Level 10 +7 88% chance to remove each Enemy's Buffs (97% vs Water monsters). 109
Level 10 +8 91% chance to remove each Enemy's Buffs (100% vs Water monsters). 109
Level 10 +9 94% chance to remove each Enemy's Buffs (100% vs Water monsters). 109
Level 10 +10 97% chance to remove each Enemy's Buffs (100% vs Water monsters).

Streak/Polaris
Lightning fast with a shock as violent as her speed, Streak has no time for games. Call her kitty and it's likely the last thing you'll do.


Bolt  

  • Recharge  
  • Hotwired  
  • Storm Cloud (Polaris)


Level Description Mana
Level 1 Attacks the Enemy for 87 damage (142 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 10
Level 2 Attacks the Enemy for 106 damage (159 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 20
Level 3 Attacks the Enemy for 124 damage (175 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 30
Level 4 Attacks the Enemy for 142 damage (190 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 40
Level 5 Attacks the Enemy for 159 damage (205 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 50
Level 6 Attacks the Enemy for 175 damage (220 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 60
Level 7 Attacks the Enemy for 190 damage (233 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 70
Level 8 Attacks the Enemy for 205 damage (246 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 80
Level 9 Attacks the Enemy for 220 damage (259 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 90
Level 10 Attacks the Enemy for 233 damage (271 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +1 Attacks the Enemy for 246 damage (283 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +2 Attacks the Enemy for 259 damage (294 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +3 Attacks the Enemy for 271 damage (305 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +4 Attacks the Enemy for 283 damage (315 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +5 Attacks the Enemy for 294 damage (325 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +6 Attacks the Enemy for 305 damage (335 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +7 Attacks the Enemy for 315 damage (344 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +8 Attacks the Enemy for 325 damage (353 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +9 Attacks the Enemy for 335 damage (361 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100
Level 10 +10 Attacks the Enemy for 344 damage (369 vs Water monsters). 50% chance to score a Critical. Penetrates Shields. 100

Starlite/Starbrite

Hailing from the mystic clouds of Monster Kingdom, Starlite harvests the power of the sky. Don't let her beauty fool you, for she viciously thrives on crushing her opponents, which only feeds her arrogance and thirst for victory.

Skills

  • Ion Field  
  • Arc  
  • Aurora  
  • Triple Rainbow (Starbrite)


Level Description Mana
Level 1 Deals 49 damage to the Enemy each turn (80 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 10
Level 2 Deals 60 damage to the Enemy each turn (89 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 20
Level 3 Deals 70 damage to the Enemy each turn (98 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 30
Level 4 Deals 80 damage to the Enemy each turn (106 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 40
Level 5 Deals 89 damage to the Enemy each turn (115 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 50
Level 6 Deals 98 damage to the Enemy each turn (123 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 60
Level 7 Deals 106 damage to the Enemy each turn (130 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 70
Level 8 Deals 115 damage to the Enemy each turn (138 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 80
Level 9 Deals 123 damage to the Enemy each turn (145 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 90
Level 10 Deals 130 damage to the Enemy each turn (151 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +1 Deals 138 damage to the Enemy each turn (158 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +2 Deals 145 damage to the Enemy each turn (164 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +3 Deals 151 damage to the Enemy each turn (170 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +4 Deals 158 damage to the Enemy each turn (176 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +5 Deals 164 damage to the Enemy each turn (181 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +6 Deals 170 damage to the Enemy each turn (187 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +7 Deals 176 damage to the Enemy each turn (192 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +8 Deals 181 damage to the Enemy each turn (197 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +9 Deals 187 damage to the Enemy each turn (201 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100
Level 10 +10 Deals 192 damage to the Enemy each turn (206 vs Water monsters). 50% chance to Critical. Lasts 4 turns. 100

Zephyr/Mistral
Quick and agile, Zephyr roams Monster Kingdom undetected. Often underestimated because of her small stature, she quickly teaches her opponents that small packages can hold a mighty zap.

Skills 

  • Zap  
  • Flash Bang  
  • Static  
  • EMP (Mistral)

Level Description Mana
Level 1 Attacks the Enemy for 119 damage (187 vs Water monsters). Lowers their Resistance to Lightning damage by 11% (24% vs Water monsters) for 4 turns. 13
Level 2 Attacks the Enemy for 143 damage (208 vs Water monsters). Lowers their Resistance to Lightning damage by 15% (27% vs Water monsters) for 4 turns. 25
Level 3 Attacks the Enemy for 166 damage (228 vs Water monsters). Lowers their Resistance to Lightning damage by 20% (31% vs Water monsters) for 4 turns. 37
Level 4 Attacks the Enemy for 187 damage (247 vs Water monsters). Lowers their Resistance to Lightning damage by 24% (35% vs Water monsters) for 4 turns. 49
Level 5 Attacks the Enemy for 208 damage (266 vs Water monsters). Lowers their Resistance to Lightning damage by 27% (39% vs Water monsters) for 4 turns. 61
Level 6 Attacks the Enemy for 228 damage (283 vs Water monsters). Lowers their Resistance to Lightning damage by 31% (42% vs Water monsters) for 4 turns. 73
Level 7 Attacks the Enemy for 247 damage (300 vs Water monsters). Lowers their Resistance to Lightning damage by 35% (44% vs Water monsters) for 4 turns. 85
Level 8 Attacks the Enemy for 266 damage (317 vs Water monsters). Lowers their Resistance to Lightning damage by 39% (48% vs Water monsters) for 4 turns. 97
Level 9 Attacks the Enemy for 283 damage (332 vs Water monsters). Lowers their Resistance to Lightning damage by 42% (51% vs Water monsters) for 4 turns. 109
Level 10 Attacks the Enemy for 300 damage (347 vs Water monsters). Lowers their Resistance to Lightning damage by 44% (54% vs Water monsters) for 4 turns. 121
Level 10 +1 Attacks the Enemy for 317 damage (362 vs Water monsters). Lowers their Resistance to Lightning damage by 48% (57% vs Water monsters) for 4 turns. 121
Level 10 +2 Attacks the Enemy for 332 damage (375 vs Water monsters). Lowers their Resistance to Lightning damage by 51% (59% vs Water monsters) for 4 turns. 121
Level 10 +3 Attacks the Enemy for 347 damage (389 vs Water monsters). Lowers their Resistance to Lightning damage by 54% (61% vs Water monsters) for 4 turns. 121
Level 10 +4 Attacks the Enemy for 362 damage (401 vs Water monsters). Lowers their Resistance to Lightning damage by 57% (63% vs Water monsters) for 4 turns. 121
Level 10 +5 Attacks the Enemy for 375 damage (414 vs Water monsters). Lowers their Resistance to Lightning damage by 59% (66% vs Water monsters) for 4 turns. 121
Level 10 +6 Attacks the Enemy for 389 damage (425 vs Water monsters). Lowers their Resistance to Lightning damage by 61% (68% vs Water monsters) for 4 turns. 121
Level 10 +7 Attacks the Enemy for 401 damage (437 vs Water monsters). Lowers their Resistance to Lightning damage by 63% (70% vs Water monsters) for 4 turns. 121
Level 10 +8 Attacks the Enemy for 414 damage (448 vs Water monsters). Lowers their Resistance to Lightning damage by 66% (72% vs Water monsters) for 4 turns. 121
Level 10 +9 Attacks the Enemy for 425 damage (458 vs Water monsters). Lowers their Resistance to Lightning damage by 68% (75% vs Water monsters) for 4 turns. 121
Level 10 +10 Attacks the Enemy for 437 damage (468 vs Water monsters). Lowers their Resistance to Lightning damage by 70% (76% vs Water monsters) for 4 turns. 121

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