Real Drift Car Racing GuideDrifting is a driving technique where the driver oversteers, causing loss of traction in the rear wheels or all tires, while maintaining control from entry to exit of a corner. A car is drifting when the rear wheels are slipping more than the front wheels, to such an extent that often the front wheels are pointing in the opposite direction to the turn (e.g. car is turning left, wheels are pointed right or vice versa).
The purpose in Real Drift is to earn as much points as possible while drifting (without hitting any obstacle). Points grow proportionally to drift angle, speed and drift time.
There are also 2 different points multiplayer: " Drift Combo" multiplier and "Proximity" multiplier.
Drift Combo Multiplier is increased by 1 whenever points reach a power of 2000 (1000,2000,4000,8000 16000, etc.). If you change drift direction, points are added to Total Points Indicator (located in the top left of the screen) and reset. if points reach every multiple of 2000 again, Drift combo is increased by 1 again. This works only if you keep drifting without too long interruptions between one drift and the other (less than 1 second), otherwise Drift Combo multiplier will be reset to 1.
Proximity multiplier is increased when you drift with the back or the front of the car near a wall (less than 1.5 meters), proportionally to closeness. You'll notice this bonus with a slow motion effect and a text showing the multiplier factor. Keep in mind that if you hit anything you'll lose your partial points.
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