Tuesday, December 9, 2014

RPG Asdivine Hearts Guide Cheats - Strategy Tips for Android iPhone Game



A rubix is an obiect in which jewels are
set. At first, each party member comes
equipped with a 3 x 3 rubix. During their
travels, the party will pick up various
jewels, which can then be set inside their
empty slots.

Jewels have varied effects and when
set in a rubix, these are manifest. For
example, when attempting to learn
magic for a sub-elemental, an elemental
jewel (such as a Light, Shadow or Void
Jewel) should be set in a rubix.

Jewels set in a rubix can also be moved,
rotated, or even removed if needed.
example, when attempting to learn
magic for a sub-elemental, an elemental
jewel (such as a Light, Shadow or Void
Jewel) should be set in a rubix.

Jewels set in a rubix can also be moved,
rotated, or even removed if needed.

Each character has a main elemental and learns
magic for it without the need to set jewels of the
same kind in a rubix.

Vanguard: The row closest to the enemy.
Midguard: The row following the vanguard
Rearguard: The row furthest the enemy.

Physical damage inflicted increases for
those in the vanguard. However, physical
damage received atso increases. The
opposite is true for the rearguard.
Neither is true for those in the midguard
as it is considered a neutral position.

Magical attacks are unaffected by position and
therefore do not affect a formation, either.

As the story progresses and the number
of party members increases, formations
with useful effects will become available.

While at first only 5 can be used, others
can be found in treasure chests, or even
learned by talking to various NPCs.

Conversely, it is not required to use
formations and battle positions can be
adjusted according to preference.

Within any formation, characters can be
swapped between any of the set battle
positions. Numbers displayed next to
characters in the status window of the
menu indicate their order. This order
starts from the left and the
character in the (1) position, will be
displayed when traveling the field map.
Moreover, a favorite character can be
placed in this position.

swapped between any of the set battle
positions. Numbers displayed next to
characters in the status window of the
menu indicate their order. This order
starts from the left and the
character in the (1) position, will be
displayed when traveling the field map.
Moreover, a favorite character can be
placed in this position.

Caution: When a party member is paralyzed or put to
sleep, the formation will crumble, and any formation
effects will be nullified.

STR: Strength (affects physical and skill attacks)
VIT: Vitality (affects physical defense)
1NT:lntelligence (affects magic attacks and defense)
SPD: Speed (affects battle order)
ATK: Equals strength and weapon attack power
DEF: Equals vitality and armor defense power
Rank: The levelfor the 3 magic elementals
Rank Next: The experience needed for the next magic level

Using MP or the skill gauge allows
characters to unleash certain powerful (
attacks.

There are 3 types of magic, namely light,
shadow, and void. As their ranks increase,
so do the number of spells able to be
cast

Moreover, setting an elemental jewel
(such as a Light, Shadow, or Void Jewel]
into a rubix will increase the number of
spells a character can learn. Skills are
limited to the individual character.

Magic and skill strength increase in
proportion to character parameters.
However, this same strength also
changes in relation to enemy defense
and magical defense.

Powerful magic uses MP and requires
casting time similar to the way skills
use energy from the skill gauge and
have rebound time until a character’s
subsequent turn. However, their
effects can be tremendous.

Winning in battle with an elemental iewel in a
rubix will cause the corresponding elemental to
rank up and magic specific to it to be learned.

Certain jewels have limits, so it is advisable to
frequently check those set in a rubix to make
sure they are continuing to be of use.

Each character has a main elemental and learns
magic for it without the need to set jewels oi the
same kind in a rubix.