Level 1-4
None.
Level 5-9
Scholar: Increase Experience Gained.
Magnet Man: Increase Coin and Item Magnet Radius.
Coin Drops: Enemies Drop More Coins.
Level 10-14
None.
Level 15-19
Evasion: Increase Chance of Evading Enemy Attacks.
Level 20-24
None.
Level 25-29
None.
Level 30-34
Drop Lifetime: Increase Time before Drops start to Disappear.
Purse: Increase the amount of Coins you can Carry.
Level 35-39
None.
Level 40-44
None.
Level 45-49
None.
Level 50-54
Fruit Chests: Occasionally contain an extra fruit.
Double Fruit: Chance an enemy drops two fruits.
Fruit Drops: Increase the chance an enemy drops fruit.
Level 55-59
None.
Level 60-64
None.
Level 65-69
None.
Level 70-74
Golden Heart: Golden Hearts give more health.
Golden Heart Plus: Golden Hearts increase your Max Health.
Golden Enemies: Increase the chance of finding golden enemies.
Appetite: Increase maximum stack for common dragon fruits.
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